Client Mod Guidelines
Preamble
This set of Guidelines specifies what kind of Minecraft Mods you are allowed to use on your client while on Tulip SMP.
What’s Allowed
You are allowed to use mods that modify Minecraft to…
- Look Better or Different
- Perform Better
- Rewrite buggy or unreliable Mojang code
- Make inventory management easier
- Change the lighting for artistic purposes, including “Dynamic Lighting” mods
- Add on-screen widgets with information that is already easily accessible outside of the game (like JEI, and minimaps that don’t display more than the official map site).
What’s Not Allowed
You are NOT allowed to use mods that modify Minecraft to…
- Be noticeably easier to perform ingame actions, or perform macros (other than Crafting and Inventory management)
- Be able to see or click through blocks that are otherwise not transparent or cannot be reached through (i.e. X-Raying)
- Change how the player can move ingame or interact with the world (other than Mods that allow you to click through Signs or Item Frames to containers)
- Show you statistics or information about a mob or player that is not usually visible in the base game, other than mods like AppleSkin that give you information about your own saturation
Examples
Mod | Allowed? |
---|---|
JEI | Yes |
CaffieneMC Performance Mods | Yes |
Dynamic Lights | Yes |
Continuity | Yes |
Iris | Yes |
Xaero’s Minimap | No, unless you disable the entity radar, waypoints, and other features not visible on our map. |
Wurst/LiquidBounce/etc. | No, of course not. |
X-Ray texture packs | No. |
Macros/Autoclickers | No. |
SwingThroughGrass | No. |